Contents
Faction Overview
The Hutt Cartel is one of the oldest and most influential crime syndicates in the galaxy. In Star Wars Outlaws, they control significant territory on Tatooine and maintain a powerful presence throughout the Outer Rim. For Kay Vess, building a solid relationship with the Hutts opens up lucrative contracts, exclusive gear, and access to areas otherwise locked behind hostile territory.
The Hutts operate on a simple principle: profit above all else. They respect operatives who get the job done cleanly and without drawing Imperial attention. Your reputation with them is a currency — spend it wisely.
The Hutt Cartel is one of the easier factions to build early reputation with. Their contracts tend to be straightforward heists and smuggling runs that don't immediately conflict with other syndicates.
How the Reputation System Works
Star Wars Outlaws uses a dynamic reputation system with five standing levels for each faction:
| Standing Level | Effect | Access |
|---|---|---|
| Enemies | Hostile on sight, bounty active | No contracts available |
| Suspicious | Watched, limited contracts | Basic jobs only |
| Neutral | Standard starting point | Regular contracts |
| Liked | Discounts, better jobs | Mid-tier contracts + vendor perks |
| Honored | Full access, max rewards | All contracts, exclusive gear, safe houses |
Your standing rises by completing contracts, paying off debts, and making story choices that benefit the Hutts. It falls when you steal from them, complete jobs for rival syndicates that harm Hutt interests, or get caught in their territory causing problems.
Building Your Standing
Early Game — Getting to Neutral
Most players start at Neutral with the Hutt Cartel. If you've somehow fallen to Suspicious early, prioritize these low-risk options to recover:
- Tatooine delivery contracts — Simple point-to-point smuggling runs. Low risk, consistent rep gains.
- Cantina tip-offs — Talk to Hutt-aligned NPCs in Mos Eisley cantinas for small reputation bumps.
- Avoid Crimson Dawn jobs — Early in the game, Crimson Dawn contracts frequently clash with Hutt interests.
Mid Game — Reaching Liked
Once you're at Neutral, the path to Liked opens up more varied contract types. Focus on:
- Vault heists — Higher risk but significantly larger reputation rewards. Always complete the optional objectives for bonus standing.
- Imperial disruption missions — The Hutts love anything that weakens Imperial presence in their territory. These missions give double reputation in some cases.
- Sabacc tables — Winning at Hutt-controlled Sabacc tables builds passive reputation over time.
Accepting Pyke Syndicate contracts on Kessel during mid-game can trigger a hidden reputation penalty with the Hutts. The two factions compete over spice trade routes — working for both simultaneously requires careful management.
Late Game — Reaching Honored
The final push to Honored requires completing at least one major story-adjacent Hutt mission and maintaining good standing throughout. Key requirements:
- Complete Jabba's personal request — This story beat is missable if you antagonize the Hutts before it triggers.
- Keep Crimson Dawn standing at Neutral or higher — A full war between these two factions creates unavoidable reputation losses.
- Return stolen Hutt cargo — If you've accidentally stolen from them, returning cargo is the fastest rep recovery method.
Rewards & Unlocks
Reaching higher standing tiers with the Hutt Cartel unlocks substantial benefits:
- Neutral → Liked: Access to Hutt black market vendors, 10% discount on all Hutt-affiliated shops
- Liked → Honored: Exclusive speeder customization parts, Hutt safe house access across Tatooine, unique blaster skin
- Honored: The Hutt Cartel will occasionally provide backup during difficult missions, access to the most lucrative late-game contracts
The Hutt vendor unlocked at Liked standing sells one of the best mid-game blaster upgrade components in the game. Prioritizing this faction early pays dividends throughout your playthrough.
Managing Faction Conflicts
The Hutt Cartel's primary rivals in Star Wars Outlaws are the Crimson Dawn and, to a lesser extent, the Pyke Syndicate. Here's how to navigate the conflicts:
Hutts vs Crimson Dawn
This is the most significant faction tension in the game. The two syndicates compete for control of key trade routes. You can maintain positive standing with both, but it requires deliberately avoiding certain contract types. Never accept Crimson Dawn sabotage missions that target Hutt shipments — these cause the largest single reputation drops available in the game.
Hutts vs Pyke Syndicate
The conflict here is lower intensity and easier to navigate. Stick to Pyke contracts that operate in Kijimi and Kessel exclusively, avoiding any that involve Tatooine territory, and the Hutts won't notice.
Pro Tips
- Always take optional objectives — Completing optional contract objectives gives bonus reputation that adds up significantly over a full playthrough.
- Don't kill Hutt-affiliated NPCs — Even incidental kills of Hutt gang members during unrelated missions cause passive reputation loss.
- Save before major story choices — Several main story beats force faction reputation changes. Having a save point lets you see consequences before committing.
- Use Nix for intel — Sending Nix to scout Hutt facilities before contracts reveals optional objectives you'd otherwise miss.
- The Sabacc trick — Deliberately losing small amounts at Hutt Sabacc tables is a slow but zero-risk way to passively build standing.
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